Tuesday, March 5, 2013

Square Enix: How The Mighty Have Fallen

It's hard to believe that at one point in time, Square Enix used to be one of the biggest names in video games. It still is, but not in the same way. Whereas they used to be an acclaimed developer known for their amazing RPG's, they no longer warrant the attention they once deserved. But why?

Well, let's go back a ways first. You see, people don't have super fond memories of Square Enix, it's usually Square. Square is the company that came up with a little game series called Final Fantasy. Other gems include Parasite Eve, Kingdom Hearts, Legend of Mana, Vagrant Story, Xenogears, and Super Mario RPG: Legend of the Seven Stars. Perhaps you have heard of a few of them? In 2003, Square was merged with publisher Enix best known for Valkyrie Profile, Star Ocean, and the other juggernaut RPG franchise, Dragon Warrior/Dragon Quest. Square Enix now appeared to be an RPG developer that nobody else could touch.

Too bad for Square Enix, they decided to no longer touch RPG's for the most part either. While Square was a developer, Square Enix became more of a publisher with some instances of developing games. Front Mission 4, Romancing SaGa, Kingdom Hearts 2, and Final Fantasy XII were some games that came within 3 years of the acquisition that were developed by Square Enix. Then, the turn for the worse started to become evident.



While they were never opposed to releasing handheld games, it soon became a more reoccurring aspect to their releases. From the merger in 2003 to the end of 2005, they developed 15 games and only one was a handheld game with co-developer Jupiter. This release was Kingdom Hearts: Chain of Memories on the DS. In a similar time frame between 2006-2008, they released 19 console and handheld games. Only 7 of them were console releases. Not to say handheld games will be terrible, but considering some of these games are Pingu's Wonderful Carnival, Snoopy DS: Let's Go Meet Snoopy and His Friends, and Mario Hoops; they don't quite command the attention a new game in a successful franchise would warrant. And of the new Final Fantasy games released, it was 4 years between XII and XIII that were littered with Crystal Chronicles, spin offs such as Dirge of Cerberus: Final Fantasy VII, and in recent years have re-released many of the older games.

Then perhaps one of the worst moves they ever made was to tease a remake of Final Fantasy VII, one of the most beloved RPG's of all time. After the movie Final Fantasy VII: Advent Children was released, the idea of a sequel or remake started making waves. They then touched on the Final Fantasy VII universe again with Dirge of Cerberus, but the worse offender came at E3 2005. There, they tried to show what kind of power the PS3 was capable of. And to do so, they remade the beginning sequence of Final Fantasy VII with HD graphics. They let loose the hounds of hell with this tease, and they haven't heard the end of it since.



The Last Remnant was their "biggest" RPG release between XII and XIII, and it was released to weak reviews. Although it was received positively in Japan, many complaints about it's graphics and battle system led to many reviews in the west being disappointing. While the PC version played better than the 360 version, it wasn't enough to keep the game on the tongue of RPG players who wanted more from RPG's in the newest iteration of consoles. Especially when Square Enix teased other games...

Knowing that Final Fantasy was the cash cow most companies didn't have, they began work on several games. These games were announced at E3 in 2006. On the horizon loomed Final Fantasy XIII, Final Fantasy Versus XIII, and Final Fantasy Agito XIII (later renamed Final Fantasy Type-0). Final Fantasy XIII was not well-received thanks to the 8-hour tutorial filled with corridors and handholding. Final Fantasy Type-0 released in Japan but is nowhere to be seen outside Japan. Final Fantasy Versus XIII is still in limbo. Later came Final Fantasy XIII-2 that made improvements, but still didn't woo the audience. That doesn't matter though as Lightning Returns: Final Fantasy XIII is set to release next year.



Then, rumors started about an HD collection of Final Fantasy X and X-2. While X-2 hasn't been announced to my knowledge, HD Final Fantasy X did get recognition in 2011 that it was coming to PS3 and Vita due to it's 10 year anniversary. A few months later, development on the HD re-release started and then news fell by the wayside. Until last month. February 2013, Square Enix showed some HD models of Tidus, Yuna, Bahamut, and Yojimbo. And while Square Enix may be proud of where they are on the HD re-release, it has fans scratching their heads wondering why all they can show after a year of development are some HD models of a game that was released back in 2001.

And let's just ignore the disaster that was Final Fantasy XIV...

At the recent Sony press conference for the Playstation 4 reveal, Square Enix committed another act which left people confused. They showed a tech demo, which looked like a Final Fantasy game, to everyone in attendance. But what was weird though, was that they released the EXACT same tech demo the year before at E3 when they revealed their new Luminous Engine. Instead of showing more footage of Lightning Returns: Final Fantasy XIII or even something involving Thief 4 which was announced today, they decided to make themselves a laughing stock at the PS4 announcement conference by showing something everyone has already seen. Didn't attach a working title to it, didn't give anything else other than "Please look forward to E3!" And all I have to ask myself is...why?



It's baffling to try and construct some sort of explanation to figure out exactly what Square Enix has been doing in recent years. They have done little with some of the bigger franchises they have available to them, and some of the biggest franchises they have are plummeting to their demise or surviving due to re-releases. Perhaps with the next generation of consoles they can dig themselves out of whatever hole they have created and reinforce to gamers that Square Enix is a developer you can get behind. That Square Enix is a developer who understands the fans and release games they like. And that Square Enix is no longer the joke many see them as and become the powerhouse they should be. But until the stupid decisions are abolished, nothing will be changing.


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